This 3D model viewer project was completed in two weeks at the Guildhall at SMU Master's program during the Spring of 2013. C++, Win32 and OpenGL were utilized in Microsoft Visual Studio 2010 to create a simple 3d model viewer. Currently, the only supported file format is .obj. The features it includes are: geometry, normals, colors, textures and the ability to freely fly around to inspect the object. This project made use of previous utility classes written for my own personal rendering engine including File IO, vector classes and matrix classes. Screen captures coming soon.